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ELITES SKILLS OF RANGER

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    Expertise (Expertise) - Primary class only-: for every row(rank) of Expertise(Assessment), the cost in Energy of all your attacks, Rites, skills of got(touched) and skills of Tramp are reduced by 4 %. Several skills, quite particularly those connected with the cost of Energy and in the time of incantation become more effective with a better Expertise(Assessment).

    Marksmanship (Marksmanship) : Increase the efficiency of the skills which require a bow and the chances to make critical knocks. Numerous skills, notably attacks in the bow, are more effective with a good level of Address in the shooting(firing).

    Beast Mastery (Beast Mastery) : Increase the efficiency of the skills which affect your regular visitor and his chances to carry(wear) critical knocks.

    Widerness Survival (Widerness Survival) : Increase the efficiency of the skills bound(connected) to this characteristic. Of numerous skills, notably the rites, the preparations and the traps, are more effective with a good level of survival.

    Without Characteristics :

 

EXPERTISE (Click the purple zone to have the card(map) of the place of the compétance)

Infuriating Heat Infuriating Heat(Nightfall)

  • Description: create a level spirit 1 in 8/10. Creatures in his(her,its) reach (others than spirits) get back of the adrenalin twice as fast. This spirit disappears at the end of 30 in 54/60 seconds.
    Cost: 5 points of energy.
  • Activation: 5 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: expertise(assessment). The level of the spirit and its duration.
  • Type of skill(competence): rite of the nature.
  • Where: colonel Custo (Domain of Dejarin [GWN] [zone explo]).

Trapper's Focus Trapper's Focus (Factions)

  • Description: during 5 in 21/25 seconds, your skills of trap are difficult to interrupt.
    Cost: 5 points of energy.
  • Activation: 2 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: expertise(assessment)..
  • Type of skill(competence): preparation.
  • Where: Chehbaba Gambadabase (Mountain Qinkai [GWF] [zone explo]).

Expert's Dexterity Expert's Dexterity(Nightfall)

  • Description: during 24 seconds, all your skills of attack cost 150 % of energy in more and reload 15 % in 41/50 % faster.
    Cost: 5 points of energy.
  • Activation: 2 seconds.
    Recharging: 12 seconds.
  • Bound(Connected) characteristic: expertise(assessment). The %.
  • Type of skill(competence): preparation.
  • Where: Bansheh collector of branches (Makuun Resplendissant [GWN] [zone explo]).

EscapeEscape(Noyau)

  • Description: during 5 in 15/17 seconds, you move faster 25 % and you are 75 % of chances to avoid attacks.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: expertise(assessment). Increase the duration..
  • Type of skill(competence): pose(installation) of fight.
  • Where: Whuup Buumbuul (Slope of the Bank [GWP] [zone explo]), Whuup Buumbuul (Dance of the Snake [GWP] [zone explo]), Stsou Vivecaille (Hills of Maishang [GWF] [zone explo]), Tenezel the rapids(express) (Territory of Chokhin [GWN] [zone explo]), Tenshek Lerondelet (City(Estate) hidden from Ahdashim [GWN] [zone explo]).

Glass Arrows Glass Arrows(Factions)

  • Description: during 10 in 30/35 seconds, your arrows impose 5 on 17/20 points of damages if they get(touch) their objective, and pull(entail) the hanging Bleeding 10 in 18/20 seconds if they are blocked(surrounded).
    Cost: 5 points of energy.
  • Activation: 2 seconds.
    Recharging: 12 seconds.
  • Bound(Connected) characteristic: expertise(assessment). The damages and the durations.
  • Type of skill(competence): preparation.
  • Where: Nandet weaver of glass (Road of Morostav [GWF ] [zone explo]), Jade Lorelle Tailleur (Crater of Rhéa [GWF ] [zone explo]).

Marksman's Wager Marksman's Wager (Prophécie)

  • Description: during 18 seconds, you gain(win) 5 at 9/10 points of energy when your arrows get(touch) their target but lose 10 if they miss their objective.
    Cost: 5 points of energy.
  • Activation: 2 seconds.
    Recharging: 24 seconds.
  • Bound(Connected) characteristic: expertise(assessment). Increase the earnings(gain) of energy..
  • Type of skill(competence): preparation.
  • Where: defender Kora (Dunes of the Despair [GWP] [mission]), Defender Phebus (thirsty River [GWP] [mission]), Defender Jenus (Bief d' Elona [GWP] [mission]).

Practiced Stance Practiced stance(Prophécie)

  • Description: during 20 in 32/35 seconds, your preparations reloads faster 50 % and owed 30 to 126/150 % longer.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: expertise(assessment). Increase the duration and the bonus of duration by the preparations..
  • Type of skill(competence): pose(installation) of fight.
  • Where: Ryk Flechaile (minerales Sources(Springs) [GWP] [zone explo]).

Archer's Signet Archer's Signet(Factions)

  • Description: all your skills others than attacks are unusable during 15 on 7/5 seconds. During 30 seconds, your next attacks in the bow (among 1 in 6/7) cost you no energy.
    Cost:.
  • Activation: 2 seconds.
    Recharging: 45 seconds.
  • Bound(Connected) characteristic: expertise(assessment). The duration of inutilisation and the number of attacks.
  • Type of skill(competence): seal.
  • Where: Nundak the archer (Hope of Melandru [GWF] [zone explo]).

Oath Shot Oath shot(Prophécie)

  • Description: if the Shooting(Firing) of the oath makes a success(succeeds), all your skills (to part this one) reload. If he(it) is missed, all your skills are unusable during 10 seconds (50 % of risks of failure with an Expertise(Assessment) of 7 or less).
    Cost: 10 points of energy.
  • Activation: the Next attack.
    Recharging: 25 seconds.
  • Bound(Connected) characteristic: expertise(assessment)..
  • Type of skill(competence): attack in the bow.
  • Where: cape Perfects (Donjon of Chef-Tonnerre [GWP] [mission]), Cairn the Merciless (Mouth of Abaddon [GWP] [mission]), Hilios Devoue (Iron mines of Moladune [GWP] [mission]), Cairn Inquietant (Archipelago of the Islands of Fire(Light) [GWP] [mission]).

 

MARKSMANSHIP

Prepared Shot Prepared Shot(Nightfall)

  • Description: if this attack makes a success(succeeds), you impose 10 on 22/25 points of damages. If you are under the effects of a preparation, you obtain 1 in 7/9 points of energy.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 6 seconds.
  • Bound(Connected) characteristic: send to the shooting(firing). The damages and the earnings(gain) of energy.
  • Type of skill(competence): attack in the bow.
  • Where: seed of the suffering (Domain of the Fear [GWN] [zone explo]).

Broad Head Arrow Broad Head Arrow(Factions)

  • Description: you shoot an arrow at wide point(headland) which moves more slowly than the normal. If the attack makes a success(succeeds), the targeted enemy is thunderstruck during 5 on 17/20 seconds and if the enemy target throws(launches) a fate(spell), this one is interrupted.
    Cost: 15 points of energy.
  • Activation: immediate.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: send to the shooting(firing). The duration of the Bewilderment.
  • Type of skill(competence): attack in the bow.
  • Where: Daeman (Sea bed of Boréas [GWP] [mission]), Huan saddens him(it) (District of Sunjiang [GWF] [zone explo]), Huan saddens him(it) (Place(Square) of Vizunah [GWF] [mission]), Coated with breadcrumbs saddens him(it) (Sleepy Waters [GWF] [mission]).

Burning Arrow Burning Arrow(Nightfall)

  • Description: if this attack makes a success(succeeds), you impose 10 on 26/30 points of damages and provoke the hanging Burn 1 in 4/5 assist.
    Cost: 10 points of energy.
  • Activation: immediate.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: send to the shooting(firing). The damages and the duration of Burn.
  • Type of skill(competence): attack in the bow.
  • Where: Morolah the officer cadet (Marga's Coast(Rib) [GWN] [zone explo]).

BarrageBarrage(Noyau)

  • Description: all your preparations are cancelled. You throw(launch) arrows on a maximum of 6 enemies neighboring to your target. These arrows impose 1 - 13 / + 16 points of damages if they get(touch) the enemy.
    Cost: 5 points of energy.
  • Activation: the Next attack.
    Recharging: 1 seconds.
  • Bound(Connected) characteristic: send to the shooting(firing). Increase the damages..
  • Type of skill(competence): attack in the bow.
  • Where: Snyk in Hundred Languages(Tongues) (Mouth of Abaddon [GWP] [mission]), Markis (Iron mines of Moladune [GWP] [mission]), Aurora (Sea bed of Boreas [GWF] [mission]), Huan saddens him(it) (Place(Square) of Vizunah [GWF] [mission]), Chkkr Mille-queues (Bushes of Drazach [GWF] [zone explo]), Commander(Major) Kubeh (District of Arkjok [GWN] [mission]).

Melandru's Shot Melandru's Shot(Factions)

  • Description: if the attack makes a success(succeeds), you impose 10 - 30 / + 35 points of damages. If she(it) gets(touches) a target under the influence of a delight, you receive 15 points of energy.
    Cost: 10 points of energy.
  • Activation: immediate.
    Recharging: 7 seconds.
  • Bound(Connected) characteristic: send to the shooting(firing). The damages.
  • Type of skill(competence): attack in the bow.
  • Where: Razortongue Crachadegivre (Archipelagoes [GWF] [zone explo]).

Punishing Shot Punishing shot(Prophécie)

  • Description: if the Shooting(Firing) of reprisals makes a success(succeeds), you impose 10 on 18/20 points of supplementary damages and the action(share) of the target is interrupted.
    Cost: 10 points of energy.
  • Activation: 0.5 seconds.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: send to the shooting(firing). Increase the damages..
  • Type of skill(competence): attack in the bow.
  • Where: Thul Boulderrain (Dance of the Snake [GWP] [zone explo]).

Crippling Shot Crippling shot(Prophécie)

  • Description: if the incapacitating Shooting(Firing) makes a success(succeeds), the target is struck by hanging infirmity 1 in 7/8 seconds. This attack cannot be blocked(surrounded) or avoided.
    Cost: 10 points of energy.
  • Activation: the Next attack.
    Recharging: 1 seconds.
  • Bound(Connected) characteristic: send to the shooting(firing). Duration of the infirmity.
  • Type of skill(competence): attack in the bow.
  • Where: damn of Melandru (Rock of the Perdition [GWP] [zone explo]).

 

BEAST MASTERY

Ferocious Strike Ferocious strike(Noyau)

  • Description: your regular visitor tempts a wild Attack which imposes 13 - 25 / + 28 points of damages. If the attack makes a success(succeeds), you gain(win) of the adrenalin and 3 at 9/10 points of energy.
    Cost: 5 points of energy.
  • Activation: the Next attack.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: taming. Increase the damages and the points of energy..
  • Type of skill(competence): regular visitor's attack.
  • Where: Thul the bull (Peak of the Head of Lance [GWP] [zone explo]), Peak of the Head of Lance [GWP] [ville], Milodestus the stable boy (Sea bed of Boreas [GWF] [zone explo]), Bolten Grossebedaine (Mountains of the Stand [GWN] [zone explo]).

Strike as One Strike as One(Nightfall)

  • Description: during 30 seconds, the next 5 attacks of your regular visitor and impose you 4 on 9/10 points of damages in more.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: taming. The damages.
  • Type of skill(competence): shout.
  • Where: sergeant Behnwa (Procession of Turai [GWN] [zone explo]).

Enraged Lunge Enraged Lunge(Factions)

  • Description: your regular visitor tempts a furious Blow which imposes 3 - 19 / + 23 points of damages ( maximum bonus 80 ) for every skill(competence) of Taming which reloads.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: taming. The damages.
  • Type of skill(competence): regular visitor's attack.
  • Where: Royen (District Nahpui [GWF] [zone explo]).

Rampage as One Rampage as One(Nightfall)

  • Description: during 10 in 13/15 seconds, you and your regular visitor attack(affect) faster 33 % and run(roam) faster 25 %.
    Cost: 25 points of energy.
  • Activation: immediate.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: taming. The duration.
  • Type of skill(competence): skill(competence).
  • Where: Tundoss the destroyer (Cape of Jahai [GWN] [zone explo]).

Heal as One Heal as One(Factions)

  • Description: if your health or that of your regular visitor is below 75 %, you benefit both of 25 in 121/145 points of life. If your regular visitor died, he(it) is resuscitated with 50 % of health.
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: taming. The earnings(gain) of health.
  • Type of skill(competence): skill(competence).
  • Where: Salke the friend has fur (Hope of Melandru [GWF] [zone explo]).

Lacerate Lacerate(Factions)

  • Description: create a Level spirit 1 in 8/10. Creatures taken by bleeding in its reach undergo a degeneration of health of 2. When this spirit dies, all the creatures in his(her,its) reach which are less than 90 % of their health are taken by hanging bleedings 5 in 21/25 seconds. This Spirit dies at the end of 30 in 126/150 seconds.
    Cost: 10 points of energy.
  • Activation: 5 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: taming. The duration of the bleeding and the time(weather) of life of the Spirit.
  • Type of skill(competence): rite of the nature.
  • Where: Ryver plant-foam (Pierre Arborea [GWF] [mission & explo]).

 

WIDERNESS SURVIVAL

EquinoxEquinox(Factions)

  • Description: create a Level spirit 1 in 8/10. The exhaustion imposed by the fates(spells) thrown(launched) in its reach is doubled. This spirit dies at the end of 30 in 126/150 seconds.
    Cost: 10 points of energy.
  • Activation: 5 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: survival. The level and the life expectancy(cycle) of the Spirit.
  • Type of skill(competence): rite of the nature.
  • Where: Creature of rodeur (District of Sunjiang [GWF] [mission & explo]).

FamineFamine(Factions)

  • Description: create a Level spirit 1 in 8/10. When a creature in its reach (other one than a spirit) reaches(affects) 0 no energy, she(it) undergoes 10 in 30/35 points of damages. This Spirit dies at the end of 30 in 78/90 seconds.
    Cost: 10 points of energy.
  • Activation: 5 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: survival. The damages and the level and the life expectancy(cycle) of the Spirit.
  • Type of skill(competence): rite of the nature.
  • Where: Ancien Brrne the Famous (Palace of Raisu [GWF] [zone explo]), Zojun the enchaine (Temple of Tahnnakai [GWF] [mission]).

Poison Arrow Poison arrow(Prophécie)

  • Description: if the poisoned Arrow gets(touches) its target, she(it) is poisoned during 5 on 17/20 seconds.
    Cost: 5 points of energy.
  • Activation: the Next attack.
    Recharging: 1 seconds.
  • Bound(Connected) characteristic: survival. Increase the duration..
  • Type of skill(competence): attack in the bow.
  • Where: Salani Pippip (Slope of the Bank [GWP] [zone explo]), Kekona Pippip (Peak of the Head of Lance [GWP] [zone explo]), Kekona Pippip (Palace of Whitman [GWP] [zone explo]).

Melandru's Arow - Melandru's Arrows (Prophécie)

  • Description: during 18 seconds, your arrows provoke a bleeding of 3 in 21/25 seconds and impose 8 on 24/28 points of damages if they get(touch) a target having a delight.
    Cost: 5 points of energy.
  • Activation: 2 seconds.
    Recharging: 12 seconds.
  • Bound(Connected) characteristic: survival. Increase the duration and the damages..
  • Type of skill(competence): preparation.
  • Where: Gargash Barberonce (Printed by Grenth [GWP] [zone explo]), Ulhar Chien of Rock (Donjon of Chef-Tonnerre [GWP] [mission]), Resnar Montueux (Ice-cold Forest [GWP] [zone explo]).

Incendiary Arrows Incendiary arrows(Prophécie)

  • Description: during 3 in 13/15 seconds, the enemies got(touched) by your arrows are interrupted and are fired during 1 in 3 seconds.
    Cost: 5 points of energy.
  • Activation: 2 seconds.
    Recharging: 24 seconds.
  • Bound(Connected) characteristic: survival. Increase the duration..
  • Type of skill(competence): preparation.
  • Where: break Toilenflamme (Archipelago of the Islands of Fire(Light) [GWP] [mission]).

Scavenger's Focus Scavenger's Focus(Nightfall)

  • Description: during 24 seconds, your attacks impose 5 on 10/11 points of damages against the enemies suffering from a condition.
    Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 12 seconds.
  • Bound(Connected) characteristic: survival. The damages.
  • Type of skill(competence): preparation.
  • Where: Rendabi Mangemort (Torn Heart [GWN] [zone explo]).

Spike Trap Spike trap(Noyau)

  • Description: when the Trap with points starts, all the enemies in the zone of effect undergo 10 in 34/40 points of damages perforants, are struck by hanging infirmity 3 in 21/25 seconds and are knocked out. The trap with points works during 90 seconds. You can be easily interrupted when you use this skill(competence).
    Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: survival. Increase the damages and the duration..
  • Type of skill(competence): trap.
  • Where: Vulg Cervelle Dolente (Archipelago of the Islands of Fire(Light) [GWP] [mission]), Meysang the sadist (Valley of Pongmei [GWF] [zone explo]), Vah Debrouillard (Tray(Plateau) of Alkali [GWN] [zone explo]).

Smoke Trap Smoke Trap(Nightfall)

  • Description: when the Trap of smoke is activated(started), the enemies near are struck by Blindness and by hanging Bewilderment 5 in 9/10 seconds. The Trap of smoke comes to an end at the end of 90 seconds. You can be easily interrupted when you activate this skill(competence).
    Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: survival. The duration.
  • Type of skill(competence): trap.
  • Where: Uhiwi the Hazy (The Destroyed Ravines [GWN] [zone explo]).

Melandru's Resilience Melandru's resilience (Prophécie)

  • Description: during 8 in 18/20 seconds, your regeneration of points of life increases by 4 points and your regeneration of energy increases 1 for every condition and curse from which you suffer.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: survival. Increase the duration..
  • Type of skill(competence): pose(installation) of fight.
  • Where: facet of the nature (Cave of the Dragon [GWP] [mission])

QuicksandQuicksand (Nightfall)

  • Description: create a level spirit 1 in 8/10. All the creatures (except the spirits) in his(her,its) reach lose 1 point of energy every time they attack(affect) or use a skill(competence). This spirit disappears at the end of 30 in 78/90 seconds.
    Cost: 10 points of energy.
  • Activation: 5 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: survival. The level of the spirit and its duration.
  • Type of skill(competence): rite of the nature.
  • Where: Koahm the epuise (The Destroyed Ravines [GWN] [zone explo]).

 

WITHOUT CHARACTERISTICS

Magebane Shot Magebane Shot(Nightfall)

  • Description: if this attack makes a success(succeeds), she(it) interrupts the action(share) of the enemy target. If it was about a fate(spell), this attack reloads immediately.
    Cost: 5 points of energy.
  • Activation: 0.5 seconds.
    Recharging: 10 seconds.
  • Type of skill(competence): attack in the bow.
  • Where: Saushali the Frustrating (The Destroyed Ravines [GWN] [zone explo]), Warrant officer of Abaddon (crepuscular Jahai [GWN] [zone explo]).

Quick Shot Quick shot(Noyau)

  • Description: you shoot an arrow which moves twice as fast.
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 1 seconds.
  • Type of skill(competence): attack in the bow.
  • Where: Maxime Coldstone (Rock of the Perdition [GWP] [zone explo]), Inallay Lecharde (Road of Morostav [GWF] [zone explo]), Razorjaw longuechine (Silent Surf [GWF] [zone explo]), Zelnehlun Pied Ballasts easily flooded Plains of Mahnkelon [GWN] [zone explo]).

 

 

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