Expertise (Expertise) - Primary class only-: for every row(rank) of Expertise(Assessment), the cost in Energy of all your attacks, Rites, skills of got(touched) and skills of Tramp are reduced by 4 %. Several skills, quite particularly those connected with the cost of Energy and in the time of incantation become more effective with a better Expertise(Assessment).
Beast Mastery (Beast Mastery) : Increase the efficiency of the skills which affect your regular visitor and his chances to carry(wear) critical knocks.
Widerness Survival (Widerness Survival) : Increase the efficiency of the skills bound(connected) to this characteristic. Of numerous skills, notably the rites, the preparations and the traps, are more effective with a good level of survival.
Without Characteristics :
EXPERTISE (Click the purple zone to have the card(map) of the place of the compétance)
Infuriating Heat - Infuriating Heat(Nightfall)
- Description: create a level spirit 1 in 8/10. Creatures in his(her,its) reach (others than spirits) get back of the adrenalin twice as fast. This spirit disappears at the end of 30 in 54/60 seconds.
Cost: 5 points of energy. - Activation: 5 seconds.
Recharging: 30 seconds. - Bound(Connected) characteristic: expertise(assessment). The level of the spirit and its duration.
- Type of skill(competence): rite of the nature.
- Where: colonel Custo (Domain of Dejarin [GWN] [zone explo]).
Trapper's Focus - Trapper's Focus (Factions)
- Description: during 5 in 21/25 seconds, your skills of trap are difficult to interrupt.
Cost: 5 points of energy. - Activation: 2 seconds.
Recharging: 20 seconds. - Bound(Connected) characteristic: expertise(assessment)..
- Type of skill(competence): preparation.
- Where: Chehbaba Gambadabase (Mountain Qinkai [GWF] [zone explo]).
Expert's Dexterity - Expert's Dexterity(Nightfall)
- Description: during 24 seconds, all your skills of attack cost 150 % of energy in more and reload 15 % in 41/50 % faster.
Cost: 5 points of energy. - Activation: 2 seconds.
Recharging: 12 seconds. - Bound(Connected) characteristic: expertise(assessment). The %.
- Type of skill(competence): preparation.
- Where: Bansheh collector of branches (Makuun Resplendissant [GWN] [zone explo]).
Escape - Escape(Noyau)
- Description: during 5 in 15/17 seconds, you move faster 25 % and you are 75 % of chances to avoid attacks.
Cost: 5 points of energy. - Activation: immediate.
Recharging: 30 seconds. - Bound(Connected) characteristic: expertise(assessment). Increase the duration..
- Type of skill(competence): pose(installation) of fight.
- Where: Whuup Buumbuul (Slope of the Bank [GWP] [zone explo]), Whuup Buumbuul (Dance of the Snake [GWP] [zone explo]), Stsou Vivecaille (Hills of Maishang [GWF] [zone explo]), Tenezel the rapids(express) (Territory of Chokhin [GWN] [zone explo]), Tenshek Lerondelet (City(Estate) hidden from Ahdashim [GWN] [zone explo]).
Glass Arrows - Glass Arrows(Factions)
- Description: during 10 in 30/35 seconds, your arrows impose 5 on 17/20 points of damages if they get(touch) their objective, and pull(entail) the hanging Bleeding 10 in 18/20 seconds if they are blocked(surrounded).
Cost: 5 points of energy. - Activation: 2 seconds.
Recharging: 12 seconds. - Bound(Connected) characteristic: expertise(assessment). The damages and the durations.
- Type of skill(competence): preparation.
- Where: Nandet weaver of glass (Road of Morostav [GWF ] [zone explo]), Jade Lorelle Tailleur (Crater of Rhéa [GWF ] [zone explo]).
Marksman's Wager - Marksman's Wager (Prophécie)
- Description: during 18 seconds, you gain(win) 5 at 9/10 points of energy when your arrows get(touch) their target but lose 10 if they miss their objective.
Cost: 5 points of energy. - Activation: 2 seconds.
Recharging: 24 seconds. - Bound(Connected) characteristic: expertise(assessment). Increase the earnings(gain) of energy..
- Type of skill(competence): preparation.
- Where: defender Kora (Dunes of the Despair [GWP] [mission]), Defender Phebus (thirsty River [GWP] [mission]), Defender Jenus (Bief d' Elona [GWP] [mission]).
Practiced Stance - Practiced stance(Prophécie)
- Description: during 20 in 32/35 seconds, your preparations reloads faster 50 % and owed 30 to 126/150 % longer.
Cost: 5 points of energy. - Activation: immediate.
Recharging: 15 seconds. - Bound(Connected) characteristic: expertise(assessment). Increase the duration and the bonus of duration by the preparations..
- Type of skill(competence): pose(installation) of fight.
- Where: Ryk Flechaile (minerales Sources(Springs) [GWP] [zone explo]).
Archer's Signet - Archer's Signet(Factions)
- Description: all your skills others than attacks are unusable during 15 on 7/5 seconds. During 30 seconds, your next attacks in the bow (among 1 in 6/7) cost you no energy.
Cost:. - Activation: 2 seconds.
Recharging: 45 seconds. - Bound(Connected) characteristic: expertise(assessment). The duration of inutilisation and the number of attacks.
- Type of skill(competence): seal.
- Where: Nundak the archer (Hope of Melandru [GWF] [zone explo]).
Oath Shot - Oath shot(Prophécie)
- Description: if the Shooting(Firing) of the oath makes a success(succeeds), all your skills (to part this one) reload. If he(it) is missed, all your skills are unusable during 10 seconds (50 % of risks of failure with an Expertise(Assessment) of 7 or less).
Cost: 10 points of energy. - Activation: the Next attack.
Recharging: 25 seconds. - Bound(Connected) characteristic: expertise(assessment)..
- Type of skill(competence): attack in the bow.
- Where: cape Perfects (Donjon of Chef-Tonnerre [GWP] [mission]), Cairn the Merciless (Mouth of Abaddon [GWP] [mission]), Hilios Devoue (Iron mines of Moladune [GWP] [mission]), Cairn Inquietant (Archipelago of the Islands of Fire(Light) [GWP] [mission]).
Prepared Shot - Prepared Shot(Nightfall)
- Description: if this attack makes a success(succeeds), you impose 10 on 22/25 points of damages. If you are under the effects of a preparation, you obtain 1 in 7/9 points of energy.
Cost: 5 points of energy. - Activation: immediate.
Recharging: 6 seconds. - Bound(Connected) characteristic: send to the shooting(firing). The damages and the earnings(gain) of energy.
- Type of skill(competence): attack in the bow.
- Where: seed of the suffering (Domain of the Fear [GWN] [zone explo]).
Broad Head Arrow - Broad Head Arrow(Factions)
- Description: you shoot an arrow at wide point(headland) which moves more slowly than the normal. If the attack makes a success(succeeds), the targeted enemy is thunderstruck during 5 on 17/20 seconds and if the enemy target throws(launches) a fate(spell), this one is interrupted.
Cost: 15 points of energy. - Activation: immediate.
Recharging: 15 seconds. - Bound(Connected) characteristic: send to the shooting(firing). The duration of the Bewilderment.
- Type of skill(competence): attack in the bow.
- Where: Daeman (Sea bed of Boréas [GWP] [mission]), Huan saddens him(it) (District of Sunjiang [GWF] [zone explo]), Huan saddens him(it) (Place(Square) of Vizunah [GWF] [mission]), Coated with breadcrumbs saddens him(it) (Sleepy Waters [GWF] [mission]).
Burning Arrow - Burning Arrow(Nightfall)
- Description: if this attack makes a success(succeeds), you impose 10 on 26/30 points of damages and provoke the hanging Burn 1 in 4/5 assist.
Cost: 10 points of energy. - Activation: immediate.
Recharging: 5 seconds. - Bound(Connected) characteristic: send to the shooting(firing). The damages and the duration of Burn.
- Type of skill(competence): attack in the bow.
- Where: Morolah the officer cadet (Marga's Coast(Rib) [GWN] [zone explo]).
Barrage - Barrage(Noyau)
- Description: all your preparations are cancelled. You throw(launch) arrows on a maximum of 6 enemies neighboring to your target. These arrows impose 1 - 13 / + 16 points of damages if they get(touch) the enemy.
Cost: 5 points of energy. - Activation: the Next attack.
Recharging: 1 seconds. - Bound(Connected) characteristic: send to the shooting(firing). Increase the damages..
- Type of skill(competence): attack in the bow.
- Where: Snyk in Hundred Languages(Tongues) (Mouth of Abaddon [GWP] [mission]), Markis (Iron mines of Moladune [GWP] [mission]), Aurora (Sea bed of Boreas [GWF] [mission]), Huan saddens him(it) (Place(Square) of Vizunah [GWF] [mission]), Chkkr Mille-queues (Bushes of Drazach [GWF] [zone explo]), Commander(Major) Kubeh (District of Arkjok [GWN] [mission]).
Melandru's Shot - Melandru's Shot(Factions)
- Description: if the attack makes a success(succeeds), you impose 10 - 30 / + 35 points of damages. If she(it) gets(touches) a target under the influence of a delight, you receive 15 points of energy.
Cost: 10 points of energy. - Activation: immediate.
Recharging: 7 seconds. - Bound(Connected) characteristic: send to the shooting(firing). The damages.
- Type of skill(competence): attack in the bow.
- Where: Razortongue Crachadegivre (Archipelagoes [GWF] [zone explo]).
Punishing Shot - Punishing shot(Prophécie)
- Description: if the Shooting(Firing) of reprisals makes a success(succeeds), you impose 10 on 18/20 points of supplementary damages and the action(share) of the target is interrupted.
Cost: 10 points of energy. - Activation: 0.5 seconds.
Recharging: 8 seconds. - Bound(Connected) characteristic: send to the shooting(firing). Increase the damages..
- Type of skill(competence): attack in the bow.
- Where: Thul Boulderrain (Dance of the Snake [GWP] [zone explo]).
Crippling Shot - Crippling shot(Prophécie)
- Description: if the incapacitating Shooting(Firing) makes a success(succeeds), the target is struck by hanging infirmity 1 in 7/8 seconds. This attack cannot be blocked(surrounded) or avoided.
Cost: 10 points of energy. - Activation: the Next attack.
Recharging: 1 seconds. - Bound(Connected) characteristic: send to the shooting(firing). Duration of the infirmity.
- Type of skill(competence): attack in the bow.
- Where: damn of Melandru (Rock of the Perdition [GWP] [zone explo]).
Ferocious Strike - Ferocious strike(Noyau)
- Description: your regular visitor tempts a wild Attack which imposes 13 - 25 / + 28 points of damages. If the attack makes a success(succeeds), you gain(win) of the adrenalin and 3 at 9/10 points of energy.
Cost: 5 points of energy. - Activation: the Next attack.
Recharging: 8 seconds. - Bound(Connected) characteristic: taming. Increase the damages and the points of energy..
- Type of skill(competence): regular visitor's attack.
- Where: Thul the bull (Peak of the Head of Lance [GWP] [zone explo]), Peak of the Head of Lance [GWP] [ville], Milodestus the stable boy (Sea bed of Boreas [GWF] [zone explo]), Bolten Grossebedaine (Mountains of the Stand [GWN] [zone explo]).
Strike as One - Strike as One(Nightfall)
- Description: during 30 seconds, the next 5 attacks of your regular visitor and impose you 4 on 9/10 points of damages in more.
Cost: 5 points of energy. - Activation: immediate.
Recharging: 10 seconds. - Bound(Connected) characteristic: taming. The damages.
- Type of skill(competence): shout.
- Where: sergeant Behnwa (Procession of Turai [GWN] [zone explo]).
Enraged Lunge - Enraged Lunge(Factions)
- Description: your regular visitor tempts a furious Blow which imposes 3 - 19 / + 23 points of damages ( maximum bonus 80 ) for every skill(competence) of Taming which reloads.
Cost: 5 points of energy. - Activation: immediate.
Recharging: 5 seconds. - Bound(Connected) characteristic: taming. The damages.
- Type of skill(competence): regular visitor's attack.
- Where: Royen (District Nahpui [GWF] [zone explo]).
Rampage as One - Rampage as One(Nightfall)
- Description: during 10 in 13/15 seconds, you and your regular visitor attack(affect) faster 33 % and run(roam) faster 25 %.
Cost: 25 points of energy. - Activation: immediate.
Recharging: 10 seconds. - Bound(Connected) characteristic: taming. The duration.
- Type of skill(competence): skill(competence).
- Where: Tundoss the destroyer (Cape of Jahai [GWN] [zone explo]).
Heal as One - Heal as One(Factions)
- Description: if your health or that of your regular visitor is below 75 %, you benefit both of 25 in 121/145 points of life. If your regular visitor died, he(it) is resuscitated with 50 % of health.
Cost: 5 points of energy. - Activation: 1 seconds.
Recharging: 8 seconds. - Bound(Connected) characteristic: taming. The earnings(gain) of health.
- Type of skill(competence): skill(competence).
- Where: Salke the friend has fur (Hope of Melandru [GWF] [zone explo]).
Lacerate - Lacerate(Factions)
- Description: create a Level spirit 1 in 8/10. Creatures taken by bleeding in its reach undergo a degeneration of health of 2. When this spirit dies, all the creatures in his(her,its) reach which are less than 90 % of their health are taken by hanging bleedings 5 in 21/25 seconds. This Spirit dies at the end of 30 in 126/150 seconds.
Cost: 10 points of energy. - Activation: 5 seconds.
Recharging: 30 seconds. - Bound(Connected) characteristic: taming. The duration of the bleeding and the time(weather) of life of the Spirit.
- Type of skill(competence): rite of the nature.
- Where: Ryver plant-foam (Pierre Arborea [GWF] [mission & explo]).
Equinox - Equinox(Factions)
- Description: create a Level spirit 1 in 8/10. The exhaustion imposed by the fates(spells) thrown(launched) in its reach is doubled. This spirit dies at the end of 30 in 126/150 seconds.
Cost: 10 points of energy. - Activation: 5 seconds.
Recharging: 30 seconds. - Bound(Connected) characteristic: survival. The level and the life expectancy(cycle) of the Spirit.
- Type of skill(competence): rite of the nature.
- Where: Creature of rodeur (District of Sunjiang [GWF] [mission & explo]).
Famine - Famine(Factions)
- Description: create a Level spirit 1 in 8/10. When a creature in its reach (other one than a spirit) reaches(affects) 0 no energy, she(it) undergoes 10 in 30/35 points of damages. This Spirit dies at the end of 30 in 78/90 seconds.
Cost: 10 points of energy. - Activation: 5 seconds.
Recharging: 30 seconds. - Bound(Connected) characteristic: survival. The damages and the level and the life expectancy(cycle) of the Spirit.
- Type of skill(competence): rite of the nature.
- Where: Ancien Brrne the Famous (Palace of Raisu [GWF] [zone explo]), Zojun the enchaine (Temple of Tahnnakai [GWF] [mission]).
Poison Arrow - Poison arrow(Prophécie)
- Description: if the poisoned Arrow gets(touches) its target, she(it) is poisoned during 5 on 17/20 seconds.
Cost: 5 points of energy. - Activation: the Next attack.
Recharging: 1 seconds. - Bound(Connected) characteristic: survival. Increase the duration..
- Type of skill(competence): attack in the bow.
- Where: Salani Pippip (Slope of the Bank [GWP] [zone explo]), Kekona Pippip (Peak of the Head of Lance [GWP] [zone explo]), Kekona Pippip (Palace of Whitman [GWP] [zone explo]).
Melandru's Arow - Melandru's Arrows (Prophécie)
- Description: during 18 seconds, your arrows provoke a bleeding of 3 in 21/25 seconds and impose 8 on 24/28 points of damages if they get(touch) a target having a delight.
Cost: 5 points of energy. - Activation: 2 seconds.
Recharging: 12 seconds. - Bound(Connected) characteristic: survival. Increase the duration and the damages..
- Type of skill(competence): preparation.
- Where: Gargash Barberonce (Printed by Grenth [GWP] [zone explo]), Ulhar Chien of Rock (Donjon of Chef-Tonnerre [GWP] [mission]), Resnar Montueux (Ice-cold Forest [GWP] [zone explo]).
Incendiary Arrows - Incendiary arrows(Prophécie)
- Description: during 3 in 13/15 seconds, the enemies got(touched) by your arrows are interrupted and are fired during 1 in 3 seconds.
Cost: 5 points of energy. - Activation: 2 seconds.
Recharging: 24 seconds. - Bound(Connected) characteristic: survival. Increase the duration..
- Type of skill(competence): preparation.
- Where: break Toilenflamme (Archipelago of the Islands of Fire(Light) [GWP] [mission]).
Scavenger's Focus - Scavenger's Focus(Nightfall)
- Description: during 24 seconds, your attacks impose 5 on 10/11 points of damages against the enemies suffering from a condition.
Cost: 10 points of energy. - Activation: 2 seconds.
Recharging: 12 seconds. - Bound(Connected) characteristic: survival. The damages.
- Type of skill(competence): preparation.
- Where: Rendabi Mangemort (Torn Heart [GWN] [zone explo]).
Spike Trap - Spike trap(Noyau)
- Description: when the Trap with points starts, all the enemies in the zone of effect undergo 10 in 34/40 points of damages perforants, are struck by hanging infirmity 3 in 21/25 seconds and are knocked out. The trap with points works during 90 seconds. You can be easily interrupted when you use this skill(competence).
Cost: 10 points of energy. - Activation: 2 seconds.
Recharging: 20 seconds. - Bound(Connected) characteristic: survival. Increase the damages and the duration..
- Type of skill(competence): trap.
- Where: Vulg Cervelle Dolente (Archipelago of the Islands of Fire(Light) [GWP] [mission]), Meysang the sadist (Valley of Pongmei [GWF] [zone explo]), Vah Debrouillard (Tray(Plateau) of Alkali [GWN] [zone explo]).
Smoke Trap - Smoke Trap(Nightfall)
- Description: when the Trap of smoke is activated(started), the enemies near are struck by Blindness and by hanging Bewilderment 5 in 9/10 seconds. The Trap of smoke comes to an end at the end of 90 seconds. You can be easily interrupted when you activate this skill(competence).
Cost: 10 points of energy. - Activation: 2 seconds.
Recharging: 20 seconds. - Bound(Connected) characteristic: survival. The duration.
- Type of skill(competence): trap.
- Where: Uhiwi the Hazy (The Destroyed Ravines [GWN] [zone explo]).
Melandru's Resilience - Melandru's resilience (Prophécie)
- Description: during 8 in 18/20 seconds, your regeneration of points of life increases by 4 points and your regeneration of energy increases 1 for every condition and curse from which you suffer.
Cost: 5 points of energy. - Activation: immediate.
Recharging: 15 seconds. - Bound(Connected) characteristic: survival. Increase the duration..
- Type of skill(competence): pose(installation) of fight.
- Where: facet of the nature (Cave of the Dragon [GWP] [mission])
Quicksand - Quicksand (Nightfall)
- Description: create a level spirit 1 in 8/10. All the creatures (except the spirits) in his(her,its) reach lose 1 point of energy every time they attack(affect) or use a skill(competence). This spirit disappears at the end of 30 in 78/90 seconds.
Cost: 10 points of energy. - Activation: 5 seconds.
Recharging: 30 seconds. - Bound(Connected) characteristic: survival. The level of the spirit and its duration.
- Type of skill(competence): rite of the nature.
- Where: Koahm the epuise (The Destroyed Ravines [GWN] [zone explo]).
Magebane Shot - Magebane Shot(Nightfall)
- Description: if this attack makes a success(succeeds), she(it) interrupts the action(share) of the enemy target. If it was about a fate(spell), this attack reloads immediately.
Cost: 5 points of energy. - Activation: 0.5 seconds.
Recharging: 10 seconds. - Type of skill(competence): attack in the bow.
- Where: Saushali the Frustrating (The Destroyed Ravines [GWN] [zone explo]), Warrant officer of Abaddon (crepuscular Jahai [GWN] [zone explo]).
Quick Shot - Quick shot(Noyau)
- Description: you shoot an arrow which moves twice as fast.
Cost: 5 points of energy. - Activation: 1 seconds.
Recharging: 1 seconds. - Type of skill(competence): attack in the bow.
- Where: Maxime Coldstone (Rock of the Perdition [GWP] [zone explo]), Inallay Lecharde (Road of Morostav [GWF] [zone explo]), Razorjaw longuechine (Silent Surf [GWF] [zone explo]), Zelnehlun Pied Ballasts easily flooded Plains of Mahnkelon [GWN] [zone explo]).

